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英雄資訊 技能資訊 英雄背景 遊玩策略 造型及其他
阿姆姆
阿姆姆Square.png
殤之木乃伊
分類 坦克, 鬥士 推出日期 June 26 2009 (Beta)
生命
物理攻擊
技能強度
操作難度
數值
生命 472 (+84) 魔力 220 (+40) 物攻 47 (+3.8) 攻速 0.638 (+2%) 攻擊距離 100
生命回復 7.45 (+0.85) 魔力回復 6.50 (+0.525) 物防 18 (+3.3) 魔抗 30 (+0) 移速 310



Abilities 編輯

Patch v1.0.0.118b
詛咒之觸.jpg
詛咒之觸
(被動): 阿姆姆的攻擊在4秒內降低目標的魔法防禦,效果不重複疊加,但每次攻擊都會刷新效果。
Amumu's basic attack will then reduce his target magic resistance by an amount depending on his level, this debuff will stay on the target for 4 seconds, it cannot stack to reduce the target's magic resistance by more than the stated value, but the timer will refresh every time Amumu hits the target.
  • No ability in-game will protect the target from the debuff, even if a shield protects the target from getting damaged by Amumu's attacks it will still receive the debuff.
  • Amumu's basic attacks will not break spell shields, his passive will apply through the shield.
  • The debuff is an On-Hit Effect so it can be dodged or blocked by Ability.jpg Aegis Protection.
檔案:詛咒之觸.gif
技能 技能描述 技能升級
BandageToss.jpg
Bandage Toss
(Active): Amumu tosses a sticky bandage towards a target location, if it contacts an enemy Amumu pulls himself to it and will deal magic damage and stun the target for 1 second.
  • Range: 1,100

Cost: 80 / 90 / 100 / 110 / 120 mana

Cooldown: 16 / 14 / 12 / 10 / 8 seconds

Magic Damage: 80 / 140 / 200 / 260 / 320 (+1.0 per ability power)

Bandage Toss is a line skillshot that will deal magic damage and stun the first enemy the skillshot contacts with for 1 second, regardless if they are minions, monsters or champions. Amumu will also be pulled towards the target locations if there is enough room for him to appear.
  • Amumu will attempt to attack the target he hits with Bandage Toss after pulling himself to it.
  • Bandage Toss can be used to pull Amumu across ground terrain like barriers and trees.
  • It has a brief channel time (0.2s) upon cast before it activates.
  • It will interrupt channeled abilities.
  • Bandage Toss will be blocked by spell shields, however, Amumu will still be pulled towards the target.
  • The stun will be blocked by BlackShield.jpg Black Shield but Amumu will still be pulled towards the target.
  • The skillshot is able to hit and stun invisible enemy champions, but it won't reveal them.
  • It doesn't proc any On-Hit Effects.
檔案:Bandage Toss.gif
Despair.jpg
Despair
(Toggle): Overcome by anguish, nearby enemies will be dealt a percentage of their maximum health plus a base amount as magic damage each second.
  • Cost: 8 mana per second
  • Cooldown: 1 second
  • Radius of AoE: 300

Base Magic Damage: 8 / 12 / 16 / 20 / 24.

Health Drain: 1.5 / 1.8 / 2.1 / 2.4 / 2.7 % (+0.01% per ability power)

When toggled on, any target around a small area around Amumu's will be damaged with magic damage corresponding to a flat amount plus a percentage of the enemies health each second.
  • There is no cap for the damage done with Despair.
  • After toggling it off/on there will be a 1 second cooldown before you can toggle it again.
  • It is immediately activated and deactivated upon toggle.
  • Despair doesn't break spell shields.
  • Despair scales by .005% per ability power, although it appears to scale by .005% per ability power only after the first 100 AP. The tooltip reads 1% at 100AP because the .5% will appear to round up to 1%. However, it the damage dealt is still .5%
  • If an invisible enemy is in Despair's Area of Effect, it will receive damage.
  • It doesn't proc any On-Hit Effects.
  • If you are silenced while Despair is active, it will remain active. You will be unable to deactivate it until the silence wears off.
檔案:Despair.gif
Tantrum.jpg
Tantrum
(Passive): Amumu takes reduced damage from physical attacks. Each time Amumu is hit by an attack, the cooldown on Tantrum's active is reduced by half a second.

(Active): Amumu deals magic damage to surrounding units.

  • Cost: 50 mana
  • Radius of AoE: 200

Cooldown: 10 / 9 / 8 / 7 / 6 seconds

Damage Reduction: 2 / 4 / 6 / 8 / 10.

Magic Damage: 75 / 100 / 125 / 150 / 175 (+0.5 per ability power)

Tantrum passively blocks physical amount damage before Armor is taken into account. When activated Amumu deals magic damage to enemies around him. The cooldown will be reduced by 0.5 seconds for every basic attack that hits him.
  • The passive damage reduction is calculated after the armor.
  • It has a very brief channel time (0.1s) upon cast before it activates.
  • It will break spell shields. The target won't be damaged.
  • It will damage stealthed units around him when the ability is activated. The "hit" animation will briefly display where the stealthed unit is located allowing Amumu to "see" where they are, although it will not pull them out of stealth.
  • It won't proc any On-Hit Effects.
檔案:Tantrum.gif
CurseoftheSadMummy.jpg
Curse of the Sad Mummy
(Active): Amumu entangles surrounding enemy units in bandages, dealing magic damage upfront and rendering them unable to attack or move for 2 seconds.
  • Radius of AoE: 600

Cost: 100 / 150 / 200 mana

Cooldown: 170 / 150 / 130 seconds

Magic Damage: 150 / 250 / 350 (+1.0 per ability power)

Amumu will render every enemy in an area around him unable to move or use basic attacks for 2 seconds, and immediately after this effect begins they will be dealt magic damage.
  • It has a very brief channel time (0.1s) upon cast before it activates.
  • It will break spell shields. The target will not receive damage and won't be rooted.
  • The root is blocked by BlackShield.jpg Black Shield but the target will be dealt magic damage.
  • It will not interrupt channeled abilities.
  • It will snare and damage invisible units on the area of effect.
  • It won't proc any On-Hit Effects.
檔案:Curse of the Sad Mummy.gif





英雄資訊 技能資訊 英雄背景 遊玩策略 造型及其他
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